KeyMapEd - Notes The KeyMap Editor loads and saves the keymaps from 'devs:keymaps'. You must place any keymap you wish to edit in that directory. Since SetMap also requires its keymaps in this location, this should not be a problem. I also wish to stress how SetMap works. Once you have SetMap a keymap, it stays in memory even after you SetMap something else. Whenever you do a SetMap, the list of keymaps already loaded is compared against the filename of the keymap you wish to load. If the keymap is already in the list, it is not loaded again but simply reused. 'SetMap usa' will use the ROM keymap, so don't bother naming a keymap this since it will never get loaded. The name of the keymap is hardcoded within the keymap when it is saved out. Therefore, renaming a keymap is not recommended. I would personally like to see a 'replace' option with SetMap so you could force it to replace something you have already loaded. I have not included any keymaps with this distribution. You'll find all the keymaps you could want on the Extras disk provided with AmigaDOS 1.3/1.2 KeyMapEd does NOT support Double-Dead keys. They will be lost if you edit a keymap with them.