Hi. Here's an ANIM standard compressor, which can take a series of IFF files and combine them into a single animation file that can be played back with ShowANIM, as well as the Director and Aegis VideoSeg. To create a compressed ANIM file, construct a text file with a list of file names of frames to be assembled, one per line: pictures/frame01 pictures/frame02 pictures/frame03 pictures/frame04 pictures/frame05 pictures/frame01 pictures/frame02 Files can reside on different disks, just enter the entire path name (including disk name). A requester will pop up when it's time to put in the appropriate disk. If you want to create an endless loop, make sure the first two frames are repeated at the end of the file as in the example above. Once the list file is created (let's call it FLIST) you then issue the command: MakeANIM FLIST test.anim This will read the frames in one by one and create the ANIM file with the name "test.anim". This file can then be played back with the abovementioned player programs. The program should work in any resolution including HAM, but don't try to mix resolutions. The color palettes should all be the same, as this version does not handle palette changing on the fly. This program has been successfully used to construct standard format ANIM files from Animate3D frames, as well as individual files created by paint programs. How much memory do you need? Good question. The program will create 4 buffers the size of the IFF image during compression. Only one buffer is required to be in CHIP memory. Lo-res shouldn't be any trouble for anybody, but I don't know exactly where the dividing lines are otherwise.