The Golden Fleece - Solution v2 ------------------------------- Below is the complete solution to Jim MacBraynes excellent adventure called " THE GOLDEN FLEECE ". The below solution is complete but does not contain every detail about getting to rooms - That bit is up to you! Thanks must go to Adrian Codling for pointing out a major error on the disk, the lack of the main file. Until my next solution - Happy Computing! Jonny Burton 1. Get lamp 2. Light lamp 3. Go to music room 4. Get piano 5. Go east to strange room 6. Drop piano 7. Go west to treasure depositry 8. Get painting 9. Get golden key 10. Get cylinder 11. Go back to strange room 12. West to wide passage 13. Drop key 14. East 15. Drop all except lamp 16. Get piano 17. Go to cubical room 18. Drop piano 19. Go back to wide passage 20. Get golden key 21. Return to cubical room 22. Down ( back to starting position ) 23. Go to strange room 24. Get amulet 25. Go to bedroom 26. Try looking behind the curtains 27. Get book 28. Open book 29. Get scroll >> DO NOT READ OR EXAMINE IT YET ! << 30. Go to bath chamber 31. Get soap 32. Go to changing room 33. Drop soap 34. Go to fire room 35. Wear amulet 36. South ( into fire ! ) 37. Get parchment >> DO NOT READ OR EXAMINE IT YET ! << 38. Return to changing room 39. Get potion ( If the potion has not appeared move in & out of room ) 40. Drink potion 41. Read scroll and parchment 42. Go to IMP ROOM and answer his questions The IMP can ask 1 of 4 of the following questions : a) Perfect number & 496 b) Persons age & 73 c) Miles man walks & 24 d) Number with the most factors & 840 43. Go to the twisting corridor and find the goblin 44. Go to Idol room 45. Put rod in receptacle 46. Press buttons : Bottom, Middle, Top, Left, Right 47. Pull lever 48. Get wand 49. Get rod 50. Go to the gingerbread house 51. Unlock door ( with golden key ) 52. Enter house 53. Go to witches room 54. Say " KRAZNYA " 55. Go down to the cellar 56. Get sphere 57. Return to the witches room 58. Ask about the dial 59. Go to dial room 60. Turn dial ( to the number you have been told ) 61. Go to end of building 62. Drop piano 63. Go to narrow hallway 64. Get strange key from hatch 65. Go to black tower 66. Unlock door 67. Open door with strange key 68. Enter tower 69. Go to south of Chasm 70. Say " BRAZBOR " 71. Cross bridge 72. East ( to button room ) 73. Press button 74. Go to north of chasm 75. Drop all except sphere 76. Rub sphere 77. Get all 78. Go to smooth corridor 79. Put rod in hole 80. Go to glass chamber 81. Get pyramid 82. Go to end of building 83. Put pyramid in aperture 84. Go to chamber of gods 85. Get golden fleece 86. Go to end of building 87. Get pyramid 88. Go to rocky opening 89. Put fleece through opening 90. Put pyramid through opening 91. Rub cube 92. Go to alter room 93. Put fleece on alter. --- THE END --- PS. Sorry if there are any typing errors!