The Golden Fleece - Solution v2 		
                        -------------------------------


	Below is the complete solution to Jim MacBraynes excellent
adventure called " THE GOLDEN FLEECE ". The below solution is
complete but does not contain every detail about getting to rooms -
That bit is up to you! 
	Thanks must go to Adrian Codling for pointing out a major
error on the disk, the lack of the main file. Until my next solution -
Happy Computing! 



                               Jonny Burton
                                 


1.	Get lamp
2.	Light lamp
3.	Go to music room
4.	Get piano
5.	Go east to strange room
6.	Drop piano
7.	Go west to treasure depositry
8.	Get painting
9.	Get golden key
10.	Get cylinder
11.	Go back to strange room
12.	West to wide passage
13.	Drop key
14.	East
15.	Drop all except lamp
16.	Get piano
17.	Go to cubical room
18.	Drop piano
19.	Go back to wide passage	
20.	Get golden key
21.	Return to cubical room
22.	Down ( back to starting position )
23.	Go to strange room
24.	Get amulet
25.	Go to bedroom
26.	Try looking behind the curtains
27.	Get book
28.	Open book
29.	Get scroll         >> DO NOT READ OR EXAMINE IT YET ! <<
30.	Go to bath chamber
31.	Get soap
32.	Go to changing room
33.	Drop soap
34.	Go to fire room
35.	Wear amulet
36.	South ( into fire ! )
37.	Get parchment      >> DO NOT READ OR EXAMINE IT YET ! <<
38.     Return to changing room
39.	Get potion ( If the potion has not appeared move in & out of room )
40.	Drink potion
41.	Read scroll and parchment
42.	Go to IMP ROOM and answer his questions
	The IMP can ask 1 of 4 of the following questions :

	a)  Perfect number & 496
	b)  Persons age & 73
	c)  Miles man walks & 24
	d)  Number with the most factors & 840

43.	Go to the twisting corridor and find the goblin
44.	Go to Idol room
45.	Put rod in receptacle
46.	Press buttons : Bottom, Middle, Top, Left, Right
47.	Pull lever
48.	Get wand
49.	Get rod
50.	Go to the gingerbread house
51.	Unlock door ( with golden key )
52.	Enter house
53.	Go to witches room
54.	Say  " KRAZNYA "
55.	Go down to the cellar
56.	Get sphere
57.	Return to the witches room
58.	Ask about the dial
59.	Go to dial room
60.	Turn dial ( to the number you have been told )
61.	Go to end of building
62.	Drop piano
63.	Go to narrow hallway
64.	Get strange key from hatch
65.	Go to black tower
66.	Unlock door
67.	Open door with strange key
68.	Enter tower
69.	Go to south of Chasm
70.	Say " BRAZBOR "
71.	Cross bridge
72.	East ( to button room )
73.	Press button
74.	Go to north of chasm
75.	Drop all except sphere
76.	Rub sphere
77.	Get all
78.	Go to smooth corridor
79.	Put rod in hole
80.	Go to glass chamber
81.	Get pyramid
82.	Go to end of building
83.	Put pyramid in aperture
84.	Go to chamber of gods
85.	Get golden fleece
86.	Go to end of building
87.	Get pyramid
88.	Go to rocky opening
89.	Put fleece through opening
90.	Put pyramid through opening
91.	Rub cube
92.	Go to alter room
93.	Put fleece on alter.
	
						
--- THE END ---


PS. Sorry if there are any typing errors!