@database "boingball_ic" @master "AMIDEV:NDK/Autodocs/boingball_ic.doc" @Node Main "boingball_ic.doc" @toc "Autodocs/AG/INDEX/Main" @{" --datasheet--() " Link "--datasheet--()"} @EndNode @Node "--datasheet--()" "boingball_ic/--datasheet--" @{b} NAME@{ub} boingball_ic -- create boing ball BOOPSI objects @{b} SUPERCLASS@{ub} penmap.image @{b} REQUIRES@{ub} penmap.image @{b} DESCRIPTION@{ub} The boingball.image class is used to display images of an Amiga- style boing ball, with optional animation. Currently, this image is 24*24 pixels, but only the central 16*16 area has imagery (the rest being transparent). Currently, there are 6 frames of animation. @{b} METHODS@{ub} @{"OM_NEW" Link "tabs_gc/OM_NEW"} -- Passed to superclass to create object instance. IM_MOVE -- Render the next frame of the animation sequence. @{b} ATTRIBUTES@{ub} This class has no attributes of its own. See @{"" Link "INCLUDE:intuition/imageclass.h/Main" 0} and for supported attributes. Note that you *must* specify a valid PENMAP_Screen when creating the boingball.image object. @{b} BUGS@{ub} Versions lower than V47 do not work and should not be used. @{b} SEE ALSO@{ub} @{"intuition/imageclass.h" Link "INCLUDE:intuition/imageclass.h/Main" 0}, gadgets/penmap.h @EndNode