Amiga Game Compo 2005/2006

Kalle - The game

General:

We're arranging an Amiga games development compo. The idea to encourage people to start making Amiga games again that runs on our beloved Amigas. The game may be anything from a platform game on a basic A500 to a 3D first person shooter on an accelerated Amiga with RTG.


Rules:

The game: The team:

How your game will be judged:


Suggestions for games:


Hardware that the game can/will be tested on:

Amiga 4000
Apollo 4040 (040 40MHz) with 128MB RAM
Kickstart 3.1 / Workbench 3.9
AGA (2MB Chip) / Cybervision 64 (4MB)
Ariadne II Ethernet (TCP/IP)

Amiga 4000
Cyberstorm PPC (060 50MHz) with 128MB RAM
Kickstart 3.1 / Workbench 3.9
AGA (2MB Chip) / Cybervision PPC (8MB)
Ariadne Ethernet (TCP/IP)

Amiga 1200
Blizzard 1230-IV (030 50MHz) with 32MB Fast RAM
Kickstart 3.1 / Workbench 3.1
AGA (2MB Chip)
PCMCIA Ethernet (TCP/IP)

Amiga 1200
Blizzard 1260 (060 50MHz) with 128MB Fast RAM
Kickstart 3.1 / Workbench 3.1
AGA (2MB Chip)
PCMCIA Ethernet (TCP/IP)

Amiga 2000
GVP G-Force (030 25MHz) with 5MB Fast RAM
Kickstart 3.1 / Workbench 3.1
OCS (1MB Chip)
A2065 Ethernet (TCP/IP)

Amiga 500+
Standard 68000 (7MHz) with 4MB Fast RAM
Kickstart 3.1 / Workbench 3.1
ECS (1MB Chip)
Nullmodem network (TCP/IP)

Amiga 500
Standard 68000 (7MHz) with 512kB Slow RAM
Kickstart 1.3
OCS (512kB Chip)
No network